The Hard Surface Shader pack has been designed to reproduce the surface and lighting qualities of hard surfaces, including reflections, refractions, specular highlights, light transfer and more. Perfect for special effects and presentation pieces .
The HS Shaders conform to Unity's Surface Shader standards to ensure compatibility with a wide range of projects. They are unique in that they utilize a screen space technique for reflections that is exceptionally efficient when compared to re-rendering a scene to Cube-Maps.
Advantages over Unitys standard shaders:
Hard Surface shaders are available on the Unity Asset Store.